Jinx - If I have energy, I'll be able to counter attack!
Middle caster, can cast blind on the enemy. Great damage burster.
|SUMMON: SEJ • MEJ • ||SCROLLS|
|Missile Launch |
|Launch multiple missile to create magic damage in certain area.|
MAGIC DAMAGE: Increase [8.8 x LV] damage per attack.
|Toss a flare cause enemy magic damage and blind, and significantly reduced blinded enemy's accuracy.|
MAGIC DAMAGE: Increase [12 x LV] damage.
|Guide Missile |
|Attack an enemy randomly, cause magic damage.|
MAGIC DAMAGE: Increase [220 + 11 x LV] damage.
|Greatly boost the rate of cannon emission.|
PASSIVE: Increase [20 + 0.5 x LV] releasing speed.
|AWAKENED: Precision Guidance |
|Jinx upgrades her Flare and Guide Missile.|
Flare reduces enemy spell resistance for 3 seconds.
Guide Missile can cause 2 seconds of blinding effect. Jinx deals extra damage to blinded enemies.
PASSIVE: Reduce [?] Spell resistance;
|SKIN SKILL: Detective
|When Jinx uses the Detective skin, she will gain a small amount of HP and MP recovery whenever our allies cast a debuff on the foes. The target suffered her blind debuff will be extracted a certain percentage of current MP and damaged with nearby foes.
※ v. 1.4.8