Dracula - My chalice is empty.
Front support, process the capability to turn MP into HP.
|Vampire Cloak |
|Dracula can turn into Vampire mode when she has more than half MP. Vampire mode continuously consumes MP, gaining her sustained self-healing and attack speed boost, vampire mode ends when MP drops to 0.|
PASSIVE: Recover [15 x LV] HP recovery per second.
|Blood Mist |
|Release a blood mist in the front area, which will cause magical damage and reduce the defence of enemies in the area for 10 seconds.|
MAGIC DAMAGE: Increase [10 x LV] damage.
|Vampire Bat |
|Summon a bat which will fly to the closest enemy 5 seconds later. Enemies in this area will be damaged and stunned. It will back fire if be interrupted in this 5 seconds.|
MAGIC DAMAGE: Increase [200 + 10 x LV] damage.
|Vampire Descent |
|Dracula's descent will help to increase MP regeneration.|
PASSIVE: Increase [12 + 0.3 x LV] MP recovery.
|AWAKENED: Vampire Impulse |
|After Dracula enters the vampire state, she will summon 3 small bats to attack the enemy. After that, she will summon 1 bat again every 3 seconds. There will be a maximum of 15 bats during the fight. The attack of the bat will permanetly reduce the enemy's armor.|
The reduced armor has a limit.
PASSIVE: Summon lv [60 + 1 X LV] bat.
|SKIN SKILL: Bloody Night
|When Dracula uses the Bloody Night skin, she will evoke the blood impulses of all allies every 10 seconds, converting 40% of the damage of all allies into HP regen in a certain period of time.
|SKIN SKILL: Pumpkin Pie
|When Dracula uses the "Pumpkin Pie" skin, the MP regeneration of our allies will transfer to HP regeneration at a certain proportion; and also the HP regeneration of our allies will transfer to MP regeneration at a certain proportion, but they can't be stacked up.
※ v. 1.4.8